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Outlaw's Vengeance Tool project preview

Outlaw's Vengeance Tool

Team size
1
Engine
Unreal Engine 5
Type
Tool
Role
Technical Game Designer
Year
2025

I worked on the project as a Technical Game Designer, where I designed and programmed a tool to streamline the creation of buildings, making the process faster and easier to iterate on. This tool was inspired by the one used at Ubisoft for Assassin’s Creed.